Title update 1.8.2 for Minecraft has been sent to Microsoftfor certification. This means the four million buyers will soon be receiving the Adventure Update for their much loved indie game.
The highly anticipated update will be due out for download as soon as Microsoft gives the update the green light. The process is a requirement for any retail release, patch, title update or DLC which can subject the content to rigorous testing and scrutiny in order to ensure quality for the public.
4J Studios, developer of the Xbox edition of Minecraft, have reassured fans that the certification process will take “around a week” so long as there are no immediate problems identified by the Microsoft team that could have been missed by 4J’s alpha testers. The previous update, 1.7.3, took little over a week to pass certification and so the same time scale can be expected for 1.8.2.
The official Minecraft forums contain a full list of alterations to Minecraft: Xbox Edition on their website. This list has been adapted below:
Added Creative Mode.
Disabled Achievements and Leaderboard updates if the player is in Creative Mode, or if the world has been previously saved in Creative Mode.
Added a simple tutorial for Creative Mode.
Added sprinting to Survival Mode.
Added flying and sprint-flying to Creative Mode.
Added new items to the game – Melon, Melon Slice, Melon Seeds, Pumpkin Seeds, Raw/Cooked Beef, Raw/Cooked Chicken, Rotten Flesh, Pumpkin Seeds, Iron Bars, Fence Gate, Stone Bricks, Stone Brick Slabs, Stone Brick Stairs, Brick Slabs, Brick Stairs, Ender Pearl, Web, Vines, 10 more Music Discs, and Chain Armour.
Added new items to the crafting menu – Melon, Melon Seeds, Glass Pane, Fence Gate, Iron Bars, Stone Bricks, Stone Brick Slabs, Stone Brick Stairs, Brick Slabs, Brick Stairs.
Added terrain generation features – Strongholds, Villages, Abandoned Mineshafts and Ravines.
Biome code additions, including rivers and oceans.
Changed the bow to have drawing and firing action.
Added a quick move to the dispenser.
Added a quick equip for armour to the inventory interface.
Added a quick move for ingredients and fuel in the furnace interface.
Brought forward the mining speed changes from 1.2.3 on PC
Brought forward apples dropping from leaf blocks from 1.1 on PC
Brought forward change from 1.2.3 (PC Edition) to make pumpkins and melons grow from stems much faster, and not require farmland around the stem to grow on.
Fix to vines brought forward from 1.2.3 (PC Edition) to stop them spreading too much.
Added the Food Bar to the HUD.
Added stacking for food items.
Added the eating animation.
Enabled crafting mushroom stew without a crafting table.
Added the blocking move with swords.
Changed all the text descriptions for food to show how much they refill the food bar.
Passive mobs will now flee when hit.
The snout on pigs now protrudes from their head.
Skeletons now hold full size bows.
Animals no longer despawn which makes it possible to capture them.
Zombies now drop Rotten Flesh instead of Feathers.
Updated some mob sounds.
Shears can now collect Tall Grass and the new Vine.
Improved sunrise and sunset.
Improved the rain edges (when looking up in rain).
User-placed leaf blocks no longer decay.
Cloud height raised to the top of the map, so clouds can no longer phase through blocks.
Cloud movement syncs with the game’s time.
Both Wooden and Stone pressure plates can now be placed on fences.
Improved chest model with a 3D lock, and opening and closing animation.
Added a countdown timer to the autosave to stop it being such a surprise.
Added the ability to rename an existing saved world.
Added map icons to the in-game player list to match their color in the map.
Added a confirmation dialog on the player choosing to exit without saving.
Added a character display when sprinting or flying.
Updated the How To Play HUD with the Food Bar information.
Added descriptions for Creative Mode and Sprinting to the How To Play menus.
Updated the Download Content menu with pictures of the DLC available.
Removed Herobrine. (The insidious Herobrine had eluded developers once more…)
Changed the Gamertags Display option to mean display/hide gamertags in-game and on maps.
Added an option to select Creative Mode or Survival Mode on creating or loading a world.
Added an option to disable clouds.
Added additional options to the world creation – Superflat, enable/disable Structures and Bonus Chest.
Added Host options – toggles for Player Versus Player, Trust Players to stop players being able to mine without permission from the Host, Fire Spread, TNT Explodes, and Host Privileges.
Added in-game player options for the host – Can Build and Mine, Moderator, Kick Player, Can Fly, Disable Exhaustion, and Invisible.
Store the Online, Invite Only, and Friends of Friends options in the player’s profile.
Changed the Tutorial world to enable the new terrain features in it (i.e. Rivers, Ravines, Strongholds).
Added mini tutorial for sprinting.
Added mini tutorial for eating.
Added Music Disc Quests in the Tutorial world – where players can search the world for twelve chests, each containing one of the Music Discs that can be played in a Jukebox.
Fix for duplication glitch (again).
Fix for aspect ratio of things in hand when in splitscreen mode.
Fix for issue with player data not saving (player starting world with no items they had when they saved).
Fix for redstone tiles burning out when they shouldn’t.
Fixed issue with Minecart with Furnace not being able to move another Minecart.
Fixed particle code for inverted 3rd person view.
The most sought after addition is the Creative Mode. So far, Xbox 360 players have been limited to experiencing Minecraft in Survival Mode, where they must seek out and craft their own items from limited resources while taking caution not to lose health. Creative Mode, which is already a key feature of the PC edition, will allow players to select almost every component of the Minecraft world from a list of items- including spawners- in an infinite number whilst being able to traverse the map by flying with the added bonus of invulnerability. After the desired changes to a world have been made in Creative, players can reload the map in Survival and carry on from there.
Terrain additions are also a highlight of this update, bringing Ravines, Rivers, Strongholds and Abandoned Mineshafts to the console edition. On top of this, a more detailed menu system will allow Superflat worlds to be generated. As the name implies, the terrain will be completely levelled, with only one grass block and two blocks of dirt before bedrock. Combining this with Creative Mode will bring a whole new dynamic to the game which was previously restricted to the PC edition.
Be prepared to be 1.8.2 will be arriving shortly. Stay tuned to Chaos Hour for the full Title Update review.
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